Kenneth is a seasoned 3D artist with more than a decade of experience in the serious games industry.
He was part of a visionary team that pioneered a gamification platform for game-based learning for bringing purposeful play to the classroom.
Some of the clients he has worked with are MOE, HPB, NCSS, NUS and RWS.
The platform won a Brandon Hall Bronze Medal for Best Advance in Mobile Learning Technology in 2015 and a Gold Medal at the ASEAN ICT Awards in 2016.
Kenneth graduated from Nanyang Polytechnic with a Diploma in Digital Media Design majoring in 3D Animation and possesses a Specialist Certification in Digital Sculpting from 3D Sense Media School and a Certification in Fine Arts from Nanyang Academy of Fine Arts.